Encyclopedia of Computer ScienceEdwin D. Reilly, Anthony Ralston, David Hemmendinger Nature Publishing Group, 2000 - 2034 pàgines The Encyclopedia of Computer Science is the definitive reference for anyone who works with computers, computing, and computer science. This new edition has 2,000 pages containing over 623 fully updated articles by internationally known computing experts. Students, professionals, and lay readers quickly find all the information they need in one, easy-to-use volume for clear, concise explanations of the latest technology and its applications - including past, present, and predicted future trends in computer science. Arranged alphabetically, the 623 articles are classified into sections covering the main themes of computing: hardware, software, computer graphics, information and data, mathematics of computing, methodologies, applications and computing milieu. The encyclopedia also includes extensive appendices, and name and subject indexes. |
Continguts
APPLICATIONS | 8 |
Memory Hierarchy 1144 | 17 |
MEMORY MANAGEMENT 1146 | 24 |
Copyright | |
No s’hi han mostrat 171 seccions
Altres edicions - Mostra-ho tot
Encyclopedia of Computer Science Anthony Ralston,Edwin D. Reilly,David Hemmendinger Previsualització no disponible - 2003 |
Encyclopedia of Computer Science Anthony Ralston,Edwin D. Reilly,David Hemmendinger Previsualització no disponible - 2003 |
Encyclopedia of Computer Science Edwin D. Reilly,Anthony Ralston,David Hemmendinger Previsualització no disponible - 2000 |
Frases i termes més freqüents
algebra Algol Algol 68 algorithm analog analog computers analysis applications architecture arithmetic articles on related artificial intelligence automatic basic Bibliography binary bits block Boolean byte cache called circuits cognitive communication compiler complex components computer graphics computer science computer systems CPSR data structures data types database defined developed devices digital computer disk electronic engineering ENIAC error example execution Figure floating-point function hardware implementation input instruction integration interactive interface Internet logic machine Macsyma main memory mathematical mechanism ment methods multiple objects operands operating system output performance personal computers polynomial problem procedure processor programming language protocol puter related subjects result sequence server simulation specific standard storage stored switch symbol techniques theory tion Turing Turing machine typically University variable virtual virtual memory